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About the Reflection Page

After you mask the objects in your vignette, you use the Reflection page to determine how objects in a 3D vignette are reflected by their surrounding objects.
If your vignette contains only two-dimensional objects , you cannot create reflections. Instead, go on to rendering .
To go to the Reflection page, click the **Reflection Page**button in the toolbar:
The right side of your screen displays the Reflection tool buttons.