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About the Render Page

After you mask the objects in your vignette, you use the Render page to determine how a texture or solid color looks on an object.
To go to the Render page, click the Render Page button in the toolbar:
The right side of your screen displays the Render tool buttons.
You can render objects with solid colors or with textures.
  • Non-Texturable Objects accept only solid colors.
  • Flowline objects, such as apparel, upholstery, and bedding, can accept textures or colors.
  • Flat objects, such as floors, ceilings, countertops, and doors, can accept textures or colors.
  • Decals can accept textures and colors.
  • Walls can accept textures or colors. You can apply these treatments to different parts of walls , and you can apply borders if you've defined them with the [Layout] tool .
  • Cabinets can accept cabinet styles (files with a .VNC extension), regular textures, and solid colors.
Cabinets in the Illumination Map must be texture-free in order to render correctly.
  • Window coverings can accept window-covering styles (files with a .VNW extension).
  • Appliances can accept textures or colors.
In a kitchen vignette, you may want appliances that can accept a color or the cabinet finish of the surrounding cabinets. To achieve this, you must create objects in sub-groups .
If you are creating a 3D vignette , create the [Reflection Map] before rendering. If you render your image after creating a Reflection Map, the rendering shows you the reflections.