Applying a Decal
You can add a decal to any surface.
A decal is any single-repeat, flat object that appears on top of another object. Examples include an area rug on a wood floor, a picture on a painted wall, or a logo on a patterned blouse. Some settings that affect decals can be found on the [Texture] tab of the Object Properties dialog box.
To Apply a Decal:
- In Photoshop (or another image editing program), create the decal image, making note of the width, height, and screen resolution settings.
- Save the decal image as a selection, which makes it a channel.
- Save the image file in TIFF or PNG format (these formats support channels).
- On the Render page in Image Authoring, in the [Select Object] box , select the object on which the decal is to appear, then click the Properties button just next to it to set the origin .
- Click the Texture tab on the Object Properties dialog box.
- Type new values for the anchor point.
- Click OK .
- Click Apply New Material and choose Apply Decal .You can also right-click the object and choose Apply Decal .
- Browse to the decal file you saved in the image editing program and open it.The decal is centered on the texture origin.