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Tile grout color and thickness. Simulates grout for ceramic and natural stone tiles.
grout= color #
Grout color (gray or RGB).
Grout thickness; scene coordinate units (typically inches) (real).
For maximum control of the grout appearance the following requirements apply:
  • The tile must be square or rectangular; no other shapes are supported at this time.
  • The image must contain a single tile only.
  • The default grout in the image (if any) must have exactly the same thickness on all four edges.
  • The thickness of the default grout must be specified in the material catalog ( catalog::GroutWidth ).


Material attribute. * color * must be an RGB color value. * width * must be a real value 0 or larger.
Ignored if repeat = 4, 5, 7, 8, 9, 14, or higher, or when specified for materials other than repeatable textures.


If grout= is not specified, the grout in the image is not modified. If grout= * color * is specified, * width * defaults to catalog::GroutWidth .

See also