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illum

Illumination map selector. Specifies the illumination map this material prefers to be rendered with.
illum=-1|0|1|2
If the specified illumination map is not available in the target vignette, the nearest available map is used instead.
illum=-1 specifies that the illumination map is selected automatically based on the gloss= value.

Properties

Material attribute. Ignored if the vignette does not define multiple illumination maps.

Default

illum=-1

See also