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Kickstart Guide

This section is a kickstart to AEM Screens and demonstrates how to set up and run an AEM Screens project. It walks you through setting up a basic digital signage experience and adding content such as assets and/or videos to each channel and further publishing the content to an AEM Screens player.
Before you start working on the project details, make sure you have installed the latest Feature Pack. You can download the latest feature pack for AEM Screens 6.5.5 Release from the Software Distribution Portal using your Adobe ID.

Prerequisites

Follow the steps below to create a sample project for AEM Screens and further publish content to Screens player.
The following tutorial showcases playing the contents of your channel in Chrome OS player.
OSGi Configuration Settings You need to enable the empty referrer to allow the device to post data to the server. For example, if the empty referrer property is disabled, the device cannot post a screenshot back. Currently some of these features are only available if the Apache Sling Referrer Filter Allow Empty is enabled in the OSGi Configuration. The dashboard may display a warning that security settings may prevent some of these features from working. Follow the steps below to enable the Apache Sling Referrer Filter Allow Empty :

Allow Empty Referrer Requests

  1. Navigate to Adobe Experience Manager Web Console Configuration via AEM instance --> hammer icon --> Operations --> Web Console .
  2. Adobe Experience Manager Web Console Configuration opens. Search for sling referrer.
    For searching the sling referrer property, press Command+F for Mac and Control+F for Windows .
  3. Check the Allow Empty option, as shown in the figure below.
  4. Click Save to enable the Apache Sling Referrer Filter Allow Empty.

Creating a Digital Signage Experience in 5 minutes

Creating an AEM Screens Project

The first step is creating a new AEM Screens project.
  1. Navigate to your Adobe Experience Manager (AEM) instance and click Screens . Alternatively, you can navigate directly from https://localhost:4502/screens.html/content/screens](https://localhost:4502/screens.html/content/screens .
  2. Click Create Screens Project to create a new Screens project. Enter the title as DemoScreens and click Save .
    Once you create the project, it brings you back to the Screens Project home page. You can now select your project. In a project, there are five different folders titled Applications , Channels , Devices , Locations , and Schedules .

Creating a Channel

Once you have your project in place, you need to create a new channel where you manage the content.
Follow the steps below to create a new channel for your project:
  1. Once you create a project, select the DemoScreens project and select the Channels folder , as shown in the figure below. Click + Create from the action bar.
  2. Choose the Sequence Channel from the wizard and click Next .
  3. Enter the Title as TestChannel and click Create .
    The TestChannel is created and added to your channels folder, as shown in the figure below.

Adding Content to a Channel

Once you have your channel in place, you need to add content to your channel that the Screens player will display.
Follow the steps below to add content to the channel ( TestChannel ) in your project:
  1. Navigate to the DemoProject you created and select the Channels folder.
  2. Click Edit from the action bar (see the figure below). The editor for the TestChannel opens.
  3. Click the icon that toggles side panel on left hand side of the action bar to open the assets and components.
  4. Drag and drop the components you want to add to your channel.

Creating a Location

Once you have your channel in place, you need to create a location.
Locations compartmentalize your various digital signage experiences and contains the configurations of the displays according to where the various screens are.
Follow the steps below to create a new location for your project:
  1. Navigate to the DemoProject you created and select the Locations folder.
  2. Click + Create from the action bar.
  3. Select Location from the wizard and click Next .
  4. Enter the Name for your location (enter the title as TestLocation ) and click Create .
The TestLocation is created and added to your Locations folder.

Creating a Display for Location

Once you have created a location, you need to create a new display for your location.
Displays represent the digital experience that run on one or multiple screens.
  1. Navigate to the TestLocation and select it.
  2. Click Create from the action bar.
  3. Select Display from the Create wizard and click Next .
  4. Enter the Title as LobbyDisplay and click Create .
    A new display titled as TestDisplay is now added to your location TestLocation , as shown in the figure below.

Assigning a Channel

Once the project set up is complete, you must assign the channel to a display to view the content.
  1. Navigate to the required display from DemoScreens --> Locations --> TestLocation --> LobbyDisplay .
  2. Tap/click Assign Channel from the action bar.
    Or,
    Tap/click Dashboard from the action bar and click +Assign Channel from the ASSIGNED CHANNELS & SCHEDULES panel.
  3. The Channel Assignment dialog box opens.
  4. From the Settings option, choose the channel by path and Supported Events as Initial Load and Idle Screen .
    The Channel Role , Priority , and Interruption Methods are all populated by default. See Channel Properties section to learn more about channel assignment properties.
    Additionally, you can also select the Activation Window and Recurrence Schedule .
    The Recurrence Schedule allows you to set a recurring schedule for your channel. You set up multiple recurrence schedules for a channel. See Recurrence Schedule for more details.
  5. Click Save once you have configured your preferences.

Registering a Device and Assigning Device to a Display

You need to register your device using the AEM dashboard.
Chrome OS player can be installed as Chrome Browser plugin in developer mode without requiring actual chrome player device. For installation, follow the steps below:
  1. Click here to download the latest Chrome Player.
  2. Unzip and save it on disk.
  3. Open Chrome browser and select Extensions from the menu or directly navigate to chrome://extensions .
  4. Switch on the Developer mode from top right corner.
  5. Click on Load Unpacked from top left corner and load unzipped Chrome Player.
  6. Check AEM Screens Chrome Player plugin if is available in the list of extensions.
  7. Open a new tab and click the Apps icon from the top left corner, or directly navigate to chrome://apps .
  8. Click on AEM Screens Plugin to launch Chrome Player. By default, the player is launched in full screen mode. Press esc to exit full screen mode.
Once your Chrome OS player is on, follow the steps below to register a Chrome device.
  1. Navigate to the Devices folder of your project from your AEM instance.
  2. Tap/click the Device Manager from the action bar.
  3. Tap/click the Device Registration from the top right.
  4. Select the required device and tap/click Register Device .
  5. Wait for the device to send its registration code and simultaneously, check the Registration Code from your Chrome device.
  6. If the Registration Code is the same on both machines, tap/click Validate in AEM.
  7. Set the desired name as ChromeDeviceforDemo for the device, and click Register .
  8. Click Assign Display from the Device Registration Successful dialog box.
  9. Select the path to your display as DemoScreens --> Locations --> TestLocation --> LobbyDisplay and click Assign .
  10. Once the device is successfully assigned you will see the following confirmation.
  11. Tap/click Finish to complete the registration process.
  12. You should be able to view your registered device from the display dashboard.

Viewing the Content in Chrome Player

All the assets in your channel are now playing on your Chrome OS player.
Congratulations you are now playing content in an AEM Screens channel!